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A Serious Game for Eliciting Tacit Strategies for Dynamic Table Assignment in a Restaurant.

Hajime MizuyamaAyano YoshidaTomomi Nonaka
Published in: SimTecT/ISAGA (2016)
Keyphrases
  • serious games
  • dynamic environments
  • database
  • game engine
  • artificial intelligence
  • case study
  • virtual environment
  • video games
  • design principles
  • game play
  • game design