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The Effect of Auditory-Motor Synchronization in Exergames on the Example of the VR Rhythm Game BeatSaber.
Iannis Albert
Nicole Burkard
Dirk Queck
Marc Herrlich
Published in:
Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
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virtual reality
virtual world
virtual environment
signal processing
nash equilibrium
educational games
computer games
decision making
optimal strategy
game theory
visual information
serious games
game play
game theoretic
cross modal
virtual space
motor control
video games
neural network
game based learning