Optimal design of serious games for demand side management.
Thanasis G. PapaioannouVassiliki HatziIordanis KoutsopoulosPublished in: SmartGridComm (2014)
Keyphrases
- optimal design
- serious games
- virtual environment
- game play
- educational games
- water supply
- game engine
- computer games
- communication skills
- video games
- management system
- intelligent tutoring
- learning scenarios
- design principles
- game design
- structural design
- educational tools
- learning processes
- game based learning
- virtual characters
- data management
- usability testing
- social skills
- game development
- data structures and algorithms
- learning environment
- case study
- soft skills
- database