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Procedural Generation of Levels for Angry Birds Style Physics Games.
Matthew Stephenson
Jochen Renz
Published in:
AIIDE (2016)
Keyphrases
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computer science
game theory
computer games
facial expression recognition
game theoretic
video games
perfect information
website
lower levels
database
generation process
levels of abstraction
educational games
search algorithm
case study
decision making
artificial intelligence