An Overview of User Interface and Interaction Design Patterns for VR, AR, and MR Applications.
Daniel GörlichTayfun AkincirGerrit MeixnerPublished in: MuC (Workshopband) (2022)
Keyphrases
- design patterns
- user interface
- human computer interaction
- augmented reality
- design principles
- software engineering
- user interaction
- virtual reality
- virtual objects
- object oriented
- software architecture
- software systems
- virtual environment
- object oriented software
- software design
- ontology driven
- interface design
- learning games
- usage scenarios
- database driven
- specific problems
- virtual space
- direct manipulation
- process model
- medical images
- virtual world
- magnetic resonance
- learning objects
- image registration
- end users
- cooperative
- model view controller
- machine learning
- behavioural patterns
- mr images
- computer graphics
- query language
- multi agent
- information systems
- learning algorithm