Tone Reproduction and Physically Based Spectral Rendering.
Kate DevlinAlan ChalmersAlexander WilkieWerner PurgathoferPublished in: Eurographics (State of the Art Reports) (2002)
Keyphrases
- high quality
- real time
- high fidelity
- computer graphics
- introducing additional
- image based rendering
- data sets
- ray tracing
- spectral features
- spectral analysis
- spectral images
- image synthesis
- image based modeling
- spectral methods
- visual effects
- display devices
- cluster of workstations
- volume rendering
- graphics hardware
- spatial frequency
- texture mapping
- d scene
- virtual environment
- three dimensional
- clustering algorithm
- computer vision