Cellphone Augmented Reality Game-based Rehabilitation for Improving Motor Function and Mental State after Stroke.
Xinyu SongLi DingJiachen ZhaoJie JiaPeter B. ShullPublished in: BSN (2019)
Keyphrases
- augmented reality
- mental states
- virtual reality
- learning games
- human computer interaction
- mixed reality
- virtual objects
- molecular structures
- real environment
- control system
- tangible interaction
- real scenes
- learning process
- autonomous agents
- mobile learning
- computer graphics
- live video
- head mounted display
- computer generated images
- intelligent agents
- computer generated imagery