Interplay of Game Incentives, Player Profiles and Task Difficulty in Games with a Purpose.
Gloria Re CalegariIrene CelinoPublished in: EKAW (2018)
Keyphrases
- game play
- pure nash equilibria
- repeated games
- game players
- two player games
- video games
- board game
- computer games
- multi player
- imperfect information
- boolean games
- game playing
- human players
- computer poker
- game mechanics
- game design
- game theoretic
- game theory
- educational games
- evaluation function
- serious games
- card game
- nash equilibrium
- minimax search
- perfect information
- incomplete information
- digital games
- nash equilibria
- congestion games
- game development
- game tree search
- playing games
- games played
- stochastic games
- learning games
- game engine
- game based learning
- solution concepts
- general game playing
- cooperative game
- user profiles
- pure nash equilibrium
- online game
- game ai
- normal form games
- learning experience
- human computation
- mechanism design
- idea generation
- table tennis
- pure strategy
- adventure game
- monte carlo tree search
- game tree
- tree search
- learning processes
- extensive form games