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Flow and immersion in first-person shooters: measuring the player's gameplay experience.
Lennart E. Nacke
Craig A. Lindley
Published in:
Future Play (2008)
Keyphrases
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game play
video games
user experience
game players
computer games
game design
serious games
learning experience
educational games
virtual environment
game mechanics
game playing
ai systems
multi player
learning processes
game engine
user behavior
mobile learning