Emerging 4D graphics for math and science education.
Ralph AbrahamMichael MillerJohn MillerPublished in: SIGGRAPH Educators Program (2005)
Keyphrases
- science education
- science learning
- grade students
- virtual reality
- science teachers
- science curriculum
- middle school students
- students learning
- conceptual understanding
- educational resources
- science students
- scientific inquiry
- middle school
- conceptual change
- concept mapping
- secondary education
- teacher professional development
- databases
- computer based learning environments
- data mining
- tutoring system
- learning design
- learning materials