User experience and usage scenarios of audio-tactile interaction with virtual objects in a physical environment.
Kaisa Väänänen-Vainio-MattilaKatja SuhonenJari LaaksonenJohan KildalKoray TahirogluPublished in: DPPI (2013)
Keyphrases
- virtual objects
- user experience
- physical environment
- usage scenarios
- virtual environment
- real environment
- augmented reality
- user interaction
- virtual world
- virtual reality
- dynamic environments
- user behavior
- ubiquitous computing
- user interface
- physical world
- end users
- design patterns
- computer graphics
- real scenes
- human computer interaction
- vision system
- high fidelity
- mobile applications
- human interaction
- autonomous robots
- m learning
- real time
- real objects
- control system