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A Survey of General-Purpose Computation on Graphics Hardware.

John D. OwensDavid LuebkeNaga K. GovindarajuMark J. HarrisJens H. KrügerAaron E. LefohnTimothy J. Purcell
Published in: Eurographics (State of the Art Reports) (2005)
Keyphrases
  • graphics hardware
  • general purpose
  • graphics processing units
  • volume rendering
  • processing speed
  • real time
  • texture mapping
  • image based rendering
  • image sequences
  • d objects