Procedural 2D Dungeon Generation Using Binary Space Partition Algorithm And L-Systems.
Pratama Aditya PutraJos Timanta TariganElviawaty Muisa ZamzamiPublished in: IC3INA (2023)
Keyphrases
- learning algorithm
- dynamic programming
- improved algorithm
- preprocessing
- times faster
- recognition algorithm
- computational complexity
- k means
- selection algorithm
- matching algorithm
- computationally efficient
- detection algorithm
- simulated annealing
- high accuracy
- computational cost
- cost function
- experimental evaluation
- estimation algorithm
- optimal solution
- objective function
- decision trees
- classification algorithm
- generation algorithm
- non binary
- data sets
- clustering method
- optimization algorithm
- linear programming
- distributed systems
- multi class
- probabilistic model
- significant improvement
- search space
- machine learning