Monte Carlo Neural Fictitious Self-Play: Achieve Approximate Nash equilibrium of Imperfect-Information Games.
Li ZhangWei WangShijian LiGang PanPublished in: CoRR (2019)
Keyphrases
- monte carlo
- nash equilibrium
- imperfect information
- imperfect information games
- game tree search
- game theoretic
- game tree
- game theory
- markov chain
- importance sampling
- monte carlo simulation
- nash equilibria
- particle filter
- mixed strategy
- game playing
- perfect information
- solution concepts
- stackelberg game
- monte carlo tree search
- worst case
- decision making
- decision problems
- pure strategy