Connecting User Experience to Learning in an Evaluation of an Immersive, Interactive, Multimodal Augmented Reality Virtual Diorama in a Natural History Museum & the Importance of Story.
Maria C. R. HarringtonPublished in: iLRN (2020)
Keyphrases
- augmented reality
- virtual reality
- mixed reality
- user experience
- learning games
- virtual environment
- virtual objects
- human computer interaction
- multi user
- user interface
- user interaction
- real scenes
- virtual world
- virtual space
- real environment
- live video
- learning process
- immersive environments
- computer generated imagery
- mobile learning
- fiducial markers
- tangible user interface
- multimedia
- artificial intelligence
- context aware
- end users
- expert systems
- three dimensional
- computer vision