Reducing memory usage by the lifting-based discrete wavelet transform with a unified buffer on a GPU.
Takuya IkuzawaFumihiko InoKenichi HagiharaPublished in: J. Parallel Distributed Comput. (2016)
Keyphrases
- discrete wavelet transform
- memory usage
- lifting scheme
- wavelet transform
- wavelet domain
- wavelet coefficients
- multiresolution
- subband
- shift invariant
- integer wavelet transform
- high frequency
- image fusion
- low frequency
- memory requirements
- digital watermarking
- jpeg compression
- dual tree complex wavelet transform
- memory footprint
- dual tree
- filter bank
- fusion method
- complex wavelet transform
- multiscale
- frequency domain
- feature vectors
- palmprint
- bit rate
- image processing
- computer vision