Personalization of Gamification in (Programming) E-Learning Environments.
Nadja ZaricPublished in: EC-TEL (Doctoral Consortium) (2018)
Keyphrases
- programming language
- learning environment
- learning technologies
- game design
- neural network
- user modeling
- user experience
- programming environment
- computer programs
- context aware
- computer programming
- high level language
- user profiling
- programming course
- serious games
- user model
- general purpose
- recommender systems
- case study