Assessment of human perceptual sensitivity to physically non-conforming motion in virtual environments.
Min-Hyung ChoiMohammed Bahni AlquziMin HongPublished in: J. Supercomput. (2014)
Keyphrases
- virtual environment
- human perceptual
- virtual reality
- virtual world
- computer graphics
- motion estimation
- human visual system
- optical flow
- virtual characters
- serious games
- image sequences
- key frames
- synthetic characters
- role play
- visual perception
- humanoid robot
- quality assessment
- human motion
- subband
- human perception
- computer games
- moving objects
- multiscale