μCCG, a CCG-based Game-Playing Agent for μRTS.
Pavan KantharajuSantiago OntañónChristopher W. GeibPublished in: CIG (2018)
Keyphrases
- game playing
- general game playing
- opponent modeling
- temporal difference learning
- multi agent systems
- game tree search
- multi agent
- multi player
- video games
- tic tac toe
- multiagent systems
- human players
- game tree
- world class
- software agents
- imperfect information
- attitudes toward
- computer games
- intelligent agents
- adventure game
- multiple agents
- online game
- game based learning
- learning algorithm
- game play
- autonomous agents
- social networks