Interaction in video games for people with impaired visual function: improving accessibility.
Josefa Molina LópezNuria Medina-MedinaRafael Prieto de LopePublished in: Interacción (2016)
Keyphrases
- video games
- computer games
- learning experience
- game play
- educational games
- game design
- commercial games
- human computer interaction
- game playing
- game based learning
- serious games
- game engine
- haptic feedback
- mathematics learning
- learning tools
- social interaction
- human observers
- visual feedback
- computer supported collaboration
- visual features