Product placement in interactive games.
Barry IpPublished in: Advances in Computer Entertainment Technology (2009)
Keyphrases
- product configuration
- game theory
- game design
- computer graphics
- virtual reality
- life cycle
- game based learning
- educational games
- user interaction
- nash equilibria
- game play
- video games
- computer games
- user friendly
- production planning
- product design
- online game
- product quality
- data sets
- human computation
- monte carlo tree search