Game-Based Learning for IoT: The Tiles Inventor Toolkit.
Anna MavroudiMonica DivitiniSimone MoraFrancesco GianniPublished in: IMCL (2017)
Keyphrases
- game based learning
- educational games
- management system
- game design
- digital game based learning
- video games
- learning environment
- virtual world
- mobile learning
- learning outcomes
- game based learning environment
- learning processes
- game playing
- learning process
- hong kong
- online game
- game play
- technology enhanced learning
- digital games
- case study
- chinese language
- students learning
- metadata
- computer games
- real world