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Target Selection in Head-Mounted Display Virtual Reality Environments.
Difeng Yu
Hai-Ning Liang
Feiyu Lu
Vijayakumar Nanjappan
Konstantinos Papangelis
Wei Wang
Published in:
J. Univers. Comput. Sci. (2018)
Keyphrases
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head mounted display
virtual reality environments
augmented reality
virtual reality
live video
gaze contingent
signal processing
three dimensional
video sequences
field of view
image quality
virtual environment