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Dynamically refining animated triangle meshes for rendering.
Kolja Kähler
Jörg Haber
Hans-Peter Seidel
Published in:
Vis. Comput. (2003)
Keyphrases
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triangle mesh
visual effects
high fidelity
changing environment
real time rendering
computer graphics
three dimensional
real time
d scene
image generation
high quality
database
image synthesis
computer vision
dynamically changing
image based rendering
artificial intelligence
neural network
image based modeling