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Design and evaluation of a virtual mobile time machine in education.

Hiroyuki TarumiKeitaro YamadaTakafumi DaikokuFusako KusunokiShigenori InagakiMakiko Takenaka
Published in: Advances in Computer Entertainment Technology (2008)
Keyphrases
  • virtual laboratory
  • case study
  • virtual lab
  • mobile learning
  • design principles
  • web based learning
  • mobile phone
  • virtual environment
  • human computer interaction
  • higher education
  • life long learning