EDUCO: An Augmented Reality Application to Enrich Learning Experience of Students for History and Civics Subjects.
P. R. ArjunAnmol SrivastavaPublished in: ISS Companion (2020)
Keyphrases
- learning experience
- augmented reality
- learning outcomes
- e learning
- learning tools
- learning process
- mobile learning
- learning styles
- mixed reality
- learning resources
- virtual reality
- learning scenarios
- virtual objects
- computer based learning
- human computer interaction
- distance learning
- peer assessment
- video games
- assessment tool
- learning games
- learning design
- higher education
- live video
- virtual learning environments
- learning opportunities
- real environment
- learning preferences
- intelligent tutoring systems
- m learning
- virtual world
- collaborative learning
- expert systems
- learning environment