The Effectiveness of Negotiation Games in Citizenship Education: An Examination of Diplomatic Negotiation Game INDEPENDENCE DAY in a Japanese High School.
Hiroki BabaMasahiro OhyamaMisaki SatoJun YoshinagaPublished in: SimTecT/ISAGA (2016)
Keyphrases
- high school
- serious games
- video games
- science teachers
- learning games
- digital games
- deaf students
- cooperative
- high school students
- game theory
- multi agent systems
- computer games
- game play
- nash equilibria
- multi agent
- nash equilibrium
- game playing
- classroom teaching
- educational games
- mathematics learning
- project based learning
- game theoretic
- game design
- college students
- game development
- game based learning
- attitudes toward
- conceptual understanding
- game players
- online game
- coalition formation
- interactive narrative
- information and communication technologies
- games based learning
- mobile learning
- augmented reality
- mobile games
- hong kong
- computer science education