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Evaluating the effectiveness of occlusion reduction techniques for 3D virtual environments.
Niklas Elmqvist
M. Eduard Tudoreanu
Published in:
VRST (2006)
Keyphrases
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virtual environment
virtual world
virtual reality
computer graphics
multi user
physical environment
virtual objects
computer vision
learning processes
serious games
role play
virtual training
virtual learning environments
spatial structure
virtual space