Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual reality.
Yann MoullecMélanie CognéJustine Saint-AubertAnatole LécuyerPublished in: IEEE Trans. Vis. Comput. Graph. (2023)
Keyphrases
- virtual reality
- computer animation
- humanoid robot
- human walking
- virtual environment
- human gait
- three dimensional
- computer graphics
- photorealistic
- virtual world
- augmented reality
- virtual museum
- image sequences
- virtual humans
- interactive virtual
- motion analysis
- computer interface
- gait analysis
- virtual laboratory
- motion planning
- visual data mining
- virtual training
- camera motion
- moving objects
- multi sensory
- tangible user interface
- motion capture
- dynamic environments
- pattern recognition