Rendering Realistic Trees and Forests in Real Time.
Alberto CandussiNicola CandussiTobias HöllererPublished in: Eurographics (Short Presentations) (2005)
Keyphrases
- real time
- high fidelity
- real time rendering
- graphics hardware
- decision trees
- high quality
- low cost
- volume rendering
- image based rendering
- real time systems
- computer graphics
- vision system
- image rendering
- random forest
- real world
- data sets
- high speed
- tree structure
- control system
- real life
- image processing
- computer vision
- texture mapping
- genetic algorithm
- facial animation
- neural network