Mixed-Reality "Party-Line Night Club" - Synchronization of Networked Avatars and Appliances with Mobile Phone Ringtones: Integrating Java3D and LAN-tap Roomware with J2ME.
Shuuhei IshikawaYu SaitoMichael CohenPublished in: CIT (2005)
Keyphrases
- mobile phone
- mixed reality
- virtual world
- virtual space
- augmented reality
- virtual environment
- mobile devices
- computer generated imagery
- mobile users
- virtual reality
- mobile learning
- intelligent environments
- distance learning
- virtual humans
- real environment
- mobile phone users
- virtual objects
- ubiquitous computing
- smart home
- mobile applications
- multi party
- m learning
- three dimensional
- multimedia
- wireless networks
- lightweight
- learning activities