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Exploring computer-generated line graphs through virtual touch.
Wai Yu
Rameshsharma Ramloll
Stephen A. Brewster
Beate Riedel
Published in:
ISSPA (2001)
Keyphrases
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computer generated
virtual humans
line segments
virtual environment
virtual objects
virtual world
graph theory
photographic images
directed graph
augmented reality
graph mining
graph representation
graph model
graph theoretic
virtual reality
graph structure
object recognition
video sequences
multi agent