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Gamifying the Element of Forgetting in E-learning Systems.

Yukiya KimuraPauline N. Kawamoto
Published in: TALE (2018)
Keyphrases
  • e learning
  • learning systems
  • incremental learning
  • learning materials
  • learning objects
  • learning resources
  • learning process
  • data sets
  • information systems
  • search algorithm
  • expert systems