Game-Based Human-Robot Interaction Promotes Self-disclosure in People with Visual Impairments and Intellectual Disabilities.
Jelle-Jan De GrootEmilia I. BarakovaTino LourensEvelien van WingerdenPaula SterkenburgPublished in: IWINAC (1) (2019)
Keyphrases
- human robot interaction
- human robot
- human centered
- humanoid robot
- digital educational games
- learning tools
- gesture recognition
- information loss
- game based learning
- robot programming
- service robots
- confidential information
- educational games
- pointing gestures
- statistical databases
- user groups
- mobile learning
- natural interaction
- data quality
- qualitative spatial
- privacy protection
- manipulation tasks
- artificial intelligence
- private information
- video sequences
- computer vision