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The Ultimate Immersive Experience: Panoramic 3D Video Acquisition.
Christian Weissig
Oliver Schreer
Peter Eisert
Peter Kauff
Published in:
MMM (2012)
Keyphrases
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virtual reality
virtual environment
virtual world
immersive environments
game players
virtual space
acquisition process
user experience
data acquisition
field of view
learning curve
learning experience
human computer interaction
learning environment
data sets
stereo vision
image acquisition
hand held
d scene