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Adaptive Quantum Computation, Constant Depth Quantum Circuits and Arthur-Merlin Games
Barbara M. Terhal
David P. DiVincenzo
Published in:
CoRR (2002)
Keyphrases
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quantum computation
computer games
video games
depth information
game design
game theory
game playing
logic synthesis
neural network
three dimensional
high speed
depth map
game play
nash equilibria
quantum computing