Purpose-Centric Appropriation of Everyday Objects as Game Controllers.
Kashyap TodiDonald DegraenBrent BerghmansAxel FaesMatthijs KaminskiKris LuytenPublished in: CHI Extended Abstracts (2016)
Keyphrases
- everyday objects
- ambient intelligence
- ubiquitous computing
- smart objects
- game theoretic
- game playing
- video games
- computational power
- computer games
- game theory
- control system
- nash equilibrium
- control strategy
- reinforcement learning
- communication technologies
- wireless networks
- virtual world
- neural network
- intelligent systems
- educational games
- game play
- game design
- multi agent
- computer vision
- genetic algorithm