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Shock Tactics: Perceived Controversy in Molleindustria Persuasive Games.
Katja Rogers
Michael Weber
Published in:
PERSUASIVE (2018)
Keyphrases
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game ai
computer games
perceived usefulness
nash equilibria
video games
card game
game theoretic
game theory
educational games
data sets
perfect information
game playing
online game
cooperative
imperfect information
game tree search
computer controlled
learning games
turn taking
information systems