Understanding expectations with multiple controllers in an augmented reality videogame.
Pejman Mirza-BabaeiNathan GaleJoão P. CostaLennart E. NackeDaniel M. JohnsonPublished in: CHI PLAY (2014)
Keyphrases
- augmented reality
- human computer interaction
- virtual objects
- user interface
- virtual reality
- multi user
- markerless
- molecular structures
- mixed reality
- real scenes
- promising experimental results demonstrate
- head mounted display
- real environment
- d objects
- computer generated images
- control system
- expert systems
- real time
- video games
- camera tracking
- mobile augmented reality