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The Statistics of Eye Movements and Binocular Disparities during VR Gaming: Implications for Headset Design.

Avi M. AizenmanGeorge Alex KoulierisAgostino GibaldiVibhor SehgalDennis M. LeviMartin S. Banks
Published in: ACM Trans. Graph. (2023)
Keyphrases
  • eye movements
  • virtual environment
  • visual attention
  • stereo images
  • eye tracking
  • object recognition
  • software engineering
  • vision system
  • pose estimation
  • visual search