Augmenting traditional playground games to enhance game experience.
Alejandro MorenoRobby van DeldenRonald PoppeDennis ReidsmaDirk HeylenPublished in: INTETAIN (2015)
Keyphrases
- game players
- digital games
- game play
- computer games
- video games
- game theory
- game playing
- nash equilibria
- nash equilibrium
- game design
- educational games
- game theoretic
- general game playing
- game development
- perfect information
- imperfect information
- human computation
- serious games
- game based learning
- online game
- learning games
- games based learning
- games played
- extensive form games
- coalitional games
- cooperative game
- adventure game
- monte carlo tree search
- multi player
- simulation game
- solution concepts
- winning strategy
- board game
- mobile games
- game tree search
- pure nash equilibria
- game mechanics
- game engine
- two player games
- opponent modeling
- boolean games
- minority game
- game programming
- user experience
- pure strategy
- stochastic games
- monte carlo search
- repeated games
- incomplete information
- card game
- game tree
- table tennis
- fictitious play
- game ai
- human players
- computer chess
- leader follower
- role playing game
- mixed strategy
- pure nash equilibrium
- computer poker
- correlated equilibrium
- learning tools