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Development of a Realistic Crowd Simulation Environment for Fine-Grained Validation of People Tracking Methods.

Pawel FosznerAgnieszka SzczesnaLuca CiampiNicola MessinaAdam CyganBartosz BizonMichal CogielDominik GolbaElzbieta MacioszekMichal Staniszewski
Published in: VISIGRAPP (1: GRAPP) (2023)
Keyphrases
  • fine grained
  • simulation environment
  • coarse grained
  • access control
  • simulation model
  • massively parallel
  • simulation tool
  • machine learning methods