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Multi-layer Depth Peeling by Single-Pass Rasterisation for Faster Isosurface Raytracing on GPUs.
Baoquan Liu
Gordon Clapworthy
Feng Dong
Published in:
Comput. Graph. Forum (2010)
Keyphrases
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multi layer
single pass
neural network
transparent objects
depth map
neural nets
surface reconstruction
depth information
genetic algorithm
three dimensional
image sequences
feature vectors