Design and evaluation of an educational virtual reality application for learning how to perform on a stage.
Fabio PittarelloVeronica PaginiLeonardo ZuffellatoPublished in: AVI (2020)
Keyphrases
- virtual reality
- learning design
- virtual environment
- collaborative virtual environments
- computer graphics
- learning goals
- engineering education
- educational experiences
- learning process
- virtual world
- virtual laboratory
- real time
- learning community
- learner centred
- classroom teaching
- learning analytics
- augmented reality
- engineering design
- teaching methods
- design process
- educational systems
- computer animation
- mathematics education
- user experience
- three dimensional
- image processing
- multi user virtual environments
- e learning
- digital museum
- multi sensory
- data mining