Study of Human Behavioral Characteristics: Using Virtual Reality to Analyze Behavior of Following Moving Objects.
Kazuya YonezawaEigo SegawaRyuta TanakaPublished in: ICAT-EGVE (Posters and Demos) (2018)
Keyphrases
- virtual reality
- virtual environment
- moving objects
- virtual humans
- virtual world
- computer graphics
- three dimensional
- augmented reality
- computer animation
- cultural heritage
- virtual reality environments
- interactive virtual
- behavioral characteristics
- virtual museum
- collaborative virtual environments
- visual data mining
- spatio temporal
- video sequences