Analysis of interactive impact and student behavior of teaching online courses based on gamified learning.
Xiujuan YuanQiang ZhengPublished in: Entertain. Comput. (2024)
Keyphrases
- online course
- online learning
- learning process
- online education
- online teaching
- student interaction
- computer programming
- peer interaction
- learner centered
- computer mediated
- online environment
- learning styles
- college level
- learning systems
- teaching mathematics
- teaching methods
- student attitudes
- distance learning
- learning environment
- elementary school
- machine learning
- learning content
- learning tools
- reinforcement learning
- higher education
- statistically significant
- teacher education
- computer assisted instruction
- learning algorithm
- student perceptions
- learning experience
- mobile learning
- teacher training
- student learning
- intelligent tutoring systems
- learning scenarios
- affective states
- science education
- learning technologies
- student model
- blended learning
- learning community
- distance education