The Critical Role of Self-Contact for Embodiment in Virtual Reality.
Sidney BovetHenrique Galvan DebarbaBruno HerbelinEray MollaRonan BoulicPublished in: IEEE Trans. Vis. Comput. Graph. (2018)
Keyphrases
- virtual reality
- virtual environment
- force feedback
- computer graphics
- three dimensional
- interactive virtual
- computer animation
- photorealistic
- virtual world
- virtual humans
- virtual reality technology
- augmented reality
- haptic device
- tangible user interface
- visual data mining
- virtual museum
- multi sensory
- machine learning
- virtual space
- collaborative virtual environments
- virtual training
- computer generated forces