Approximate Solutions for Attack Graph Games with Imperfect Information.
Karel DurkotaViliam LisýBranislav BosanskýChristopher KiekintveldPublished in: GameSec (2015)
Keyphrases
- imperfect information
- approximate solutions
- attack graph
- attack graphs
- game theoretic
- perfect information
- game playing
- np hard
- opponent modeling
- game tree search
- game theory
- imperfect information games
- optimal solution
- card game
- network configuration
- game tree
- exact solution
- nash equilibrium
- alternating time temporal logic
- neural network
- decision problems
- energy function
- finite automata
- learning process