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Mass Game Simulator: An Entertainment Application of Multiagent Control.

Shinsaku IzumiYuto ShiomotoXin Xin
Published in: IEEE Access (2021)
Keyphrases
  • multi agent
  • multiagent systems
  • computer games
  • video games
  • genetic algorithm
  • artificial intelligence
  • reinforcement learning
  • real time
  • neural network
  • virtual world