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Empowering Quality Diversity in Dungeon Design with Interactive Constrained MAP-Elites.
Alberto Alvarez
Steve Dahlskog
José M. Font
Julian Togelius
Published in:
CoRR (2019)
Keyphrases
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design process
user interface
databases
design decisions
quality assessment
engineering design
knowledge based systems
decision trees
real world
case study
expert systems
website
image processing
software architecture
computer aided
information systems
higher quality
data sets
design space
interactive systems